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detours, x86 kernel hook 以及 x64 kernel hook

楼主#
更多 发布于:2007-02-09 14:08
  我假设读者已经非常熟悉detours,阅读此文只是为了增强对detours的理解以及为了实现x64 hook。有关detours原理部分不再多讲。

X86 Kernel Hook
早些年,我把detours1.5移植到x86核心层,工作的不错,我一直用它来hook系统一些内部函数,有时候也用来hook IoCreateFile这类导出函数。让detours1.5在核心工作稳定并不是一件困难的事情。可能有些c/c++的麻烦,但是很快就可以解决。唯一需要注意的地方是detours1.5用VirtualProtect来让内存READ_WRITE_EXECUTE,在核心层有2种方法,第一种是群众所喜闻乐见的清除cr0,第二种是在核心层通过调用native api做VirtualProtect的事情。
detours的方法对比import/export方法有一些很明显的好处,其最大的好处是可以用来hook内部函数。而且由于hook的方法是直接修改函数体,所以不管调用者怎么玩花样,都很难绕过hook。
detours的缺点主要如下:
1,detours x86无法hook小于5字节的函数
2,detours x86需要一个完备的反汇编器和解释器,实际上detours代码中并不包含这个,因此,如果需要写一个函数阻止他人hook,可以这么写:
    proc near
           xor eax,eax
           jeax 1
           int 3
           ... // do something
      proc end
注意到这里的这个jmp,因为eax肯定为0,所以该int3不会被调用,而被detours过的代码则很可能走到int3上去了,为了让detours的代码不走到int3,detours必须能够解析出前面3行代码的意思,并且修正jeax 1为jeax 1+(trampoline-function)。用类似的技术,也可以欺骗detours。
3,detours x86无法处理如下函数:
    proc near
flag: ... // 函数前5个字节
       .... //do something
       jmp flag
       .... // do something
      proc end
该函数执行体中有一个jmp,跳到前5个字节。可是被detours过之后,该函数的前5个字节被修改了,而且改成了jmp trampoline。为了能够让detours可以处理此操作,必须反汇编解析整个函数体,用2种所描述的方法修改jmp flag。

综上述,detours思路很好,但是存在缺陷,要搞定这些缺陷,需要完整反汇编器。

X64 Kernel Hook
最近有一个需求要在x64下实现类似的hook模块,我找到了detours2.1,给MS发了email,MS的答复是,包含64bit的detours2.1,需要10000 USD。
于是我就删掉了MS的email,开始自己动手来做这个事情了。我大致说一下原理和需要注意的地方。

x64 hook和x86 hook的原理相似,都是修改原函数的首地址。不同的是,x64下不存在
jmp 64_address这种指令,x86下要跨4G跳转,必须是jmp [64_address],对应的汇编码不再是e9 xxxxxxxx,而是ff15 [xxxxxxxx],其中xxxxxxxx保存的是一个64_address。注意xxxxxxxx依然是32位,所以,该内存也必须和function处于同一个4G。

这个限制对于普通的代码编译来说,并不存在太大的问题,因为很少有exe超过4G的。所以编译器生成的代码依然使用e9 xxxxxxxx。对于import的dll来说,通常都是call [xxxxxxxx],以前是这样,现在还是这样,不同的是,[xxxxxxxx]以前指向32位的地址,现在指向64位的地址。这样一来,dll加载的位置和exe所在的位置不在同一个4G也没有关系了。

对于detours来说,受上面所述特性影响的是,trampoline通常位于heap memory/nonpaged pool,new_function位于我们自己所写代码的dll/driver中,old_function位于我们所需要hook的那个模块中。这里面存在一个基本矛盾是,new_function通常和old_function分别处于2个不同dll或者.sys中,系统很可能把他们加载到了距离很远的空间中,也即abs(new_function-old_function)>4G。这样一来,就无法使用e9 xxxxxxxx,而必须使用ff15 [xxxxxxxx]了,而且xxxxxxxx是一个32的偏移,所以[xxxxxxxx]还不能位于我们的dll/sys中。

根据以上的分析,最后可以得出如下算法:
1,找到需要hook的函数地址
2,解析从函数起始地址开始,至少6+8=14个字节的代码。代码不能断开。以上2个过程和detourx86一样,不同的是,detoursx86之需要e9 xxxxxxxx,也就是说只需要5个字节,而我们必须用ff15 [xxxxxxxx]。如果函数体小于14个字节,这意味着该函书无法detours。
不过函数体小于14字节多半是因为里面执行了一个call或者jmp,那么解析该代码,把函数起始地址设置为jmp之后的地址,重新进行2过程。
3,把这14或者15,16...个字节拷贝到预先分配的一块内存中,我们叫它trampoline。
4,把前6个字节改为ff15 [0],也即ff15 00000000
5,在随后的8个字节中保存new_function的起始地址
6,修正trampoline中的14字节的代码,如果里面有jmp,call等跳转语句,修改偏移量,这时候通常又需要跨4G的跳转,那么按照上面的方法修改之,trampoline的字节数可能会增加。
7,在trampoline的代码之后,插入ff15 [0],并且在随后的8个字节中填充old_function+14。

trampoline可以预先分配一个100字节的buffer,初始化全部填充为nop,在进行7的时候,可以从trampoline的底部,也即100-14的位置开始填入ff,15,00,00,00,00, 64_bit_old_function+14(15,16...)。

以上算法的缺点和x86 detours的缺点一样,第一条为无法hook函数体小于14字节的函数。

14个字节相当大,有时候这个缺陷不可忍受,为此,介绍一种更为肮脏的手段。

代码加载到内存中时,通常有很多废空间,也即,在这些空间中,只有nop,或者永远不会执行。用IDA可以找到这些空间。如果能够找到足够大到,以至于可以保存一个64位地址的空间的话,那么可以只修改前5个字节为jmp [xxxxxxxx],同时只拷贝5个字节到trampoline。trampoline的底部14个字节照旧。

以上就是x64下的detours过程。

有一个x64下需要注意的问题,vc8不支持x64下的_asm关键字,所以
_asm{
 cli
 mov eax,cr0
 and eax,not 1000h
 mov cr0,eax }不能再用
取而代之的是
_disable();
uint64 cr0=__readcr0();
cr0 &= 0xfffffffffffeffff;
__writecr0(cr0);
当然还可以继续用native api,不过以上方法简洁而且为广大群众所喜闻乐见。有关于_disable等函数,请查阅新版msdn。

至于IA64,我对此一无所知。

顺便说几点:
1,EM64T的cpu上可以run win64os,但是,不知为何,vmware无法在EM64T的cpu上install/run win64os。而amd64 cpu上即便安装的是win32 os,也可以在其上的vmware里install/run win64os。
2,softice已经停止开发,而且不支持x64,只有virtual模式才支持。鉴于其已经停止开发,建议大家都使用windbg。
3,idapro 5.0反汇编x64的代码,错误百出,一团乱麻,基本上需要先U再C。

有问题请发email给我。勿发论坛短信,我偶尔才会上来冒个泡,基本上是收不到论坛短信的。

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沙发#
发布于:2007-02-09 14:35
不错,学习了
xikug
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板凳#
发布于:2007-02-09 21:22
学习了。。。
http://www.debugman.com
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地板#
发布于:2007-02-10 18:40
因为14字节的限制太大,以至于始终觉得不爽。后来想到了一个解决方案。

假设原函数是old_func,新函数是new_func,那么分配trampoline的时候,用某些技术方法,限定分配出的内存和old_func在同一个4G。可以通过VirtualAlloc实现,具体方法可以是多次改变第一个参数,调用VirtualAlloc,直到返回值不为NULL为止。

这样一来,detours的逻辑改变为:

1,首先把old_func的前5个字节拷贝到trampoline+14,然后修改为jmp offset,也即e9 trampoline-5-old
2,trampoline的前6字节为ff15 [0],接下来的8个字节为new_func_address
3,trampoline+14+5之后的5个字节为jmp (trampoline+14+5+5 - (old_func_addr+5))

这样调用old的时候,会首先执行jmp offset到trampoline,trampoline又jmp到了new_func,new_func调用old的时候,会直接跳到trampoline+14处,执行原来的前5个字节,然后再jmp会原函数体。

如此,一切都完美了 :)
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地下室#
发布于:2007-02-12 11:47
最重要的是有好点的64位反汇编引擎,还有那该死的PATCHGUARD其他都好办......
花开了,然后又会凋零,星星是璀璨的,可那光芒也会消失。在这样 一瞬间,人降生了,笑者,哭着,战斗,伤害,喜悦,悲伤憎恶,爱。一切都只是刹那间的邂逅,而最后都要归入死亡的永眠
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5楼#
发布于:2007-02-28 12:04
有人可以详细说说kernel patch guard吗?

我在win2k3 sp1 64bits上 用前面所说的方法 hook SrvIoCreateFile@srv.sys,没有遇到任何困难和问题,而且工作颇为稳定。
不再回忆从前,我已经生活在幸福当中。
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6楼#
发布于:2007-02-28 14:26
找到一篇文章,里面非常详细的描述了patch guard的原理。

http://www.mrspace.net/index.php?job=art&articleid=a_20061211_105134

Bypassing PatchGuard on Windows x64
skape & Skywing
Dec 1, 2005


1) Foreword

Abstract: The Windows kernel that runs on the x64 platform
has introduced a new feature, nicknamed PatchGuard, that is intended
to prevent both malicious software and third-party vendors from
modifying certain critical operating system structures.  These
structures include things like specific system images, the SSDT, the
IDT, the GDT, and certain critical processor MSRs.  This feature is
intended to ensure kernel stability by preventing uncondoned
behavior, such as hooking.  However, it also has the side effect of
preventing legitimate products from working properly.  For that
reason, this paper will serve as an in-depth analysis of
PatchGuard's inner workings with an eye toward techniques that can
be used to bypass it.  Possible solutions will also be proposed for
the bypass techniques that are suggested.

Thanks: The authors would like to thank westcose, bugcheck, uninformed,
Alex Ionescu, Filip Navara, and everyone who is motivated to learn by
their own self interest.

Disclaimer: The subject matter discussed in this document is
presented in the interest of education.  The authors cannot be held
responsible for how the information is used.  While the authors have
tried to be as thorough as possible in their analysis, it is possible
that they have made one or more mistakes.  If a mistake is observed,
please contact one or both of the authors so that it can be corrected.

2) Introduction


In the caste system of operating systems, the kernel is king.  And
like most kings, the kernel is capable of defending itself from the
lesser citizens, such as user-mode processes, through the castle
walls of privilege separation.  However, unlike most kings, the
kernel is typically unable to defend itself from the same privilege
level at which it operates.  Without the kernel being able to
protect its vital organs at its own privilege level, the entire
operating system is left open to modification and subversion if any
code is able to run with the same privileges as the kernel itself.

As it stands today, most kernel implementations do not provide a
mechanism by which critical portions of the kernel can be validated
to ensure that they have not been tampered with.  If existing
kernels were to attempt to deploy something like this in an
after-the-fact manner, it should be expected that a large number of
problems would be encountered with regard to compatibility.  While
most kernels intentionally do not document how internal aspects are
designed to function, like how system call dispatching works, it is
likely that at least one or more third-party vendor may depend on
some of the explicit behaviors of the undocumented implementations.

This has been exactly the case with Microsoft's operating systems.
Starting even in the days of Windows 95, and perhaps even prior to
that, Microsoft realized that allowing third-party vendors to
twiddle or otherwise play with various critical portions of the
kernel lead to nothing but headaches and stability problems, even
though it provided the highest level of flexibility.  While
Microsoft took a stronger stance with Windows NT, it has still
become the case that third-party vendors use areas of the kernel
that are of particular interest to accomplishing certain feats, even
though the means used to accomplish them require the use of
undocumented structures and functions.

While it's likely that Microsoft realized their fate long ago with
regard to losing control over the scope and types of changes they
could make to the kernel internally without affecting third-party
vendors, their ability to do anything about it has been drastically
limited.  If Microsoft were to deploy code that happened to prevent
major third-party vendors from being able to accomplish their goals
without providing an adequate replacement, then Microsoft would be
in a world of hurt that would most likely rhyme with
antitrust. Even though things have appeared bleak,
Microsoft got their chance to reclaim higher levels of flexibility
in the kernel with the introduction of the x64
architecture.  While some places used x64 to mean both AMD64
and IA64, this document will generally refer to x64 as an alias for
AMD64 only, though many of the comments may also apply to IA64.
Since the Windows kernel on the x64 architecture operates in 64-bit
mode, it stands as a requirement that all kernel-mode drivers also
be compiled to run and operate in native 64-bit mode.  There are a
number of reasons for this that are outside of the scope of this
document, but suffice it to say that attempting to design a thunking
layer for device drivers that are intended to have any real
considerations for performance should be enough to illustrate that
doing so would be a horrible idea.

By requiring that all device drivers be compiled natively as 64-bit
binaries, Microsoft effectively leveled the playing field on the new
platform and brought it back to a clean slate.  This allowed them to
not have to worry about potential compatibility conflicts with
existing products because of the simple fact that none had been
established. As third-party vendors ported their device drivers to
64-bit mode, any unsupported or uncondoned behavior on the part of
the driver could be documented as being prohibited on the x64
architecture, thus forcing the third-party to find an alternative
approach if possible. This is the dream of PatchGuard,
Microsoft's anti-patch protection system, and it seems logical that
such a goal is a reasonable one, but that's not the point of this
document.

Instead, this document will focus on the changes to the x64 kernel
that are designed to protect critical portions of the Windows kernel
from being modified.  This document will describe how the protection
mechanisms are implemented and what areas of the kernel are
protected. From there, a couple of different approaches that could
be used to disable and bypass the protection mechanisms will be
explained in detail as well as potential solutions to the bypass
techniques. In conclusion, the reasons and motivations will be
summarized and other solutions to the more fundamental problem will
be discussed.

The real purpose of this document, though, is to illustrate that it
is impossible to securely protect regions of code and data through
the use of a system that involves monitoring said regions at a
privilege level that is equal to the level at which third-party code
is capable of running. This fact is something that is well-known,
both by Microsoft and by the security population at large,
and it should be understood without requiring an explanation.  Going
toward the future, the operating system world will most likely begin
to see a shift toward more granular, hardware-enforced privilege
separation by implementing segregated trusted code bases.  The
questions this will raise with respect to open-source operating
systems and DRM issues should slowly begin to increase.  Only time
will tell.

3) Implementation


The anti-patching technology provided in the Windows x64 kernel,
nicknamed PatchGuard, is intended to protect critical kernel
structures from being modified outside of the context of approved
modifications, such as through Microsoft-controlled hot patching. At
the time of this writing, PatchGuard is designed to protect the
following critical structures:


    - SSDT (System Service Descriptor Table)
    - GDT (Global Descriptor Table)
    - IDT (Interrupt Descriptor Table)
    - System images (ntoskrnl.exe, ndis.sys, hal.dll)
    - Processor MSRs (syscall)


At a high-level, PatchGuard is implemented in the form of a set of
routines that cache known-good copies and/or checksums of structures
which are then validated at certain random time intervals (roughly
every 5 - 10 minutes).  The reason PatchGuard is implemented in a
polling fashion rather than in an event-driven or hardware-backed
fashion is because there is no native hardware level support for the
things that PatchGuard is attempting to accomplish.  For that
reason, a number of the tricks that PatchGuard resorted to were done
so out of necessity.

The team that worked on PatchGuard was admittedly very clever.  They
realized the limitations of implementing an anti-patching model in a
fashion described in the introduction and thus were forced to resort
to other means by which they might augment the protection
mechanisms.  In particular, PatchGuard makes extensive use of
security through obscurity by using tactics like misdirection,
misnamed functions, and general code obfuscation.  While many would
argue that security through obscurity adds nothing, the authors
believe that it's merely a matter of raising the bar high enough so
as to eliminate a significant number of people from being able to
completely understand something.

The code to initialize PatchGuard begins early on in the boot
process as part of nt!KeInitSystem.  And that's where the fun begins.

3.1) Initializing PatchGuard


The initialization of PatchGuard is multi-faceted, but it all has to
start somewhere.  In this case, the initialization of PatchGuard starts
in a function with a symbol name that has nothing to do with anti-patch
protections at all.  In fact, it's named KiDivide6432 and the only thing
that it does is a division operation as shown in the code below:


ULONG KiDivide6432(
    IN ULONG64 Dividend,
    IN ULONG Divisor)
{
    return Dividend / Divisor;
}


Though this function may look innocuous, it's actually the first time
PatchGuard attempts to use misdirection to hide its actual intentions.
In this case, the call to nt!KiDivide6432 is passed a dividend value
from nt!KiTestDividend.  The divisor is hard-coded to be 0xcb5fa3.  It
appears that this function is intended to masquerade as some type of
division test that ensures that the underlying architecture supports
division operations.  If the call to the function does not return the
expected result of 0x5ee0b7e5, nt!KeInitSystem will bug check the
operating system with bug check code 0x5d which is UNSUPPORTED_PROCESSOR
as shown below:


nt!KeInitSystem+0x158:
fffff800`014212c2 488b0d1754d5ff   mov     rcx,[nt!KiTestDividend]
fffff800`014212c9 baa35fcb00       mov     edx,0xcb5fa3
fffff800`014212ce e84d000000       call    nt!KiDivide6432
fffff800`014212d3 3de5b7e05e       cmp     eax,0x5ee0b7e5
fffff800`014212d8 0f8519b60100     jne     nt!KeInitSystem+0x170

...

nt!KeInitSystem+0x170:
fffff800`0143c8f7 b95d000000       mov     ecx,0x5d
fffff800`0143c8fc e8bf4fc0ff       call    nt!KeBugCheck


When attaching with local kd, the value of nt!KiTestDividend is found to
be hardcoded to 0x014b5fa3a053724c such that doing the division
operation, 0x014b5fa3a053724c divided by 0xcb5fa3, produces 0x1a11f49ae.
That can't be right though, can it?  Obviously, the code above indicates
that any value other than 0x5ee0b7e5 will lead to a bug check, but it's
also equally obvious that the machine does not bug check on boot, so
what's going on here?

The answer involves a good old fashion case of ingenuity.  The result of
the the division operation above is a value that is larger than 32 bits.
The AMD64 instruction set reference manual indicates that the div
instruction will produce a divide error fault when an overflow of the
quotient occurs.  This means that as long as nt!KiTestDividend is set to
the value described above, a divide error fault will be triggered
causing a hardware exception that has to be handled by the kernel.  This
divide error fault is what actually leads to the indirect initialization
of the PatchGuard subsystem.  Before going down that route, though, it's
important to understand one of the interesting aspects of the way
Microsoft did this.

One of the interesting things about nt!KiTestDividend is that it's
actually unioned with an exported symbol that is used to indicate
whether or not a debugger is, well, present.  This symbol is named
nt!KdDebuggerNotPresent and it overlaps with the high-order byte of
nt!KiTestDividend as shown below:


TestDividend L1
fffff800`011766e0  014b5fa3`a053724c
lkd> db nt!KdDebuggerNotPresent L1
fffff800`011766e7  01


The nt!KdDebuggerNotPresent global variable will be set to zero if a
debugger is present.  If a debugger is not present, the value will be
one (default).  If the above described division operation is performed
while a debugger is attached to the system during boot, which would
equate to dividing 0x004b5fa3a053724c by 0xcb5fa3, the resultant
quotient will be the expected value of 0x5ee0b7e5.  This means that if a
debugger is attached to the system prior to the indirect initialization
of the PatchGuard protections, then the protections will not be
initialized because the divide error fault will not be triggered.  This
coincides with the documented behavior and is intended to allow driver
developers to continue to be able to set breakpoints and perform other
actions that may indirectly modify monitored regions of the kernel in a
debugging environment.  However, this only works if the debugger is
attached to the system during boot.  If a developer subsequently
attaches a debugger after PatchGuard has initialized, then the act of
setting breakpoints or performing other actions may lead to a bluescreen
as a result of PatchGuard detecting the alterations.  Microsoft's choice
to initialize PatchGuard in this manner allows it to transparently
disable protections when a debugger is attached and also acts as a means
of hiding the true initialization vector.

With the unioned aspect of nt!KiTestDividend understood, the next step
is to understand how the divide error fault actually leads to the
initialization of the PatchGuard subsystem.  For this aspect it is
necessary to start at the places that all divide error faults go:
nt!KiDivideErrorFault.

The indirect triggering of nt!KiDivideErrorFault leads to a series of
function calls that eventually result in nt!KiOpDiv being called to
handle the divide error fault for the div instruction.  The nt!KiOpDiv
routine appears to be responsible for preprocessing the different kinds
of divide errors, like divide by zero.  Although it may look normal at
first glance, nt!KiOpDiv also has a darker side.  The stack trace that
leads to the calling of nt!KiOpDiv is shown below.  For those curious as
to how the authors were able to debug the PatchGuard initialization
vector that is intended to be disabled when a debugger is attached, one
method is to simply break on the div instruction in nt!KiDivide6432 and
change r8d to zero.  This will generate the divide error fault and lead
to the calling of the PatchGuard initialization routines. In order to
allow the machine to boot normally, a breakpoint must be set on
nt!KiDivide6432 after the fact to automatically restore r8d to 0xcb5fa3:


kd> k
Child-SP          RetAddr           Call Site
fffffadf`e4a15f90 fffff800`010144d4 nt!KiOp_Div+0x29
fffffadf`e4a15fe0 fffff800`01058d75 nt!KiPreprocessFault+0xc7
fffffadf`e4a16080 fffff800`0104172f nt!KiDispatchException+0x85
fffffadf`e4a16680 fffff800`0103f5b7 nt!KiExceptionExit
fffffadf`e4a16800 fffff800`0142132b nt!KiDivideErrorFault+0xb7
fffffadf`e4a16998 fffff800`014212d3 nt!KiDivide6432+0xb
fffffadf`e4a169a0 fffff800`0142a226 nt!KeInitSystem+0x169
fffffadf`e4a16a50 fffff800`01243e09 nt!Phase1InitializationDiscard+0x93e
fffffadf`e4a16d40 fffff800`012b226e nt!Phase1Initialization+0x9
fffffadf`e4a16d70 fffff800`01044416 nt!PspSystemThreadStartup+0x3e
fffffadf`e4a16dd0 00000000`00000000 nt!KxStartSystemThread+0x16


The first thing that nt!KiOpDiv does prior to processing the actual
divide fault is to call a function named nt!KiFilterFiberContext.  This
function seems oddly named not only in the general sense but also in the
specific context of a routine that is intended to be dealing with divide
faults.  By looking at the body of nt!KiFilterFiberContext, its
intentions quickly become clear:


nt!KiFilterFiberContext:
fffff800`01003ac2 53               push    rbx
fffff800`01003ac3 4883ec20         sub     rsp,0x20
fffff800`01003ac7 488d0552d84100   lea     rax,[nt!KiDivide6432]
fffff800`01003ace 488bd9           mov     rbx,rcx
fffff800`01003ad1 4883c00b         add     rax,0xb
fffff800`01003ad5 483981f8000000   cmp     [rcx+0xf8],rax
fffff800`01003adc 0f855d380c00     jne     nt!KiFilterFiberContext+0x1d
fffff800`01003ae2 e899fa4100       call    nt!KiDivide6432+0x570


It appears that this chunk of code is designed to see if the address
that the fault error occurred at is equal to nt!KiDivide6432 + 0xb.  If
one adds 0xb to nt!KiDivide6432 and disassembles the instruction at that
address, the result is:


nt!KiDivide6432+0xb:
fffff800`0142132b 41f7f0           div     r8d


This coincides with what one would expect to occur when the quotient
overflow condition occurs.  According to the disassembly above, if the
fault address is equal to nt!KiDivide6432 + 0xb, then an unnamed symbol
is called at nt!KiDivide6432 + 0x570.  This unnamed symbol will
henceforth be referred to as nt!KiInitializePatchGuard, and it is what
drives the set up of the PatchGuard subsystem.

The nt!KiInitializePatchGuard routine itself is quite large.  It handles
the initialization of the contexts that will monitor certain system
images, the SSDT, processor GDT/IDT, certain critical MSRs, and certain
debugger-related routines.  The very first thing that the initialization
routine does is to check to see if the machine is being booted in safe
mode.  If it is being booted in safe mode, the PatchGuard subsystem will
not be enabled as shown below:


nt!KiDivide6432+0x570:
fffff800`01423580 4881ecd8020000   sub     rsp,0x2d8
fffff800`01423587 833d22dfd7ff00   cmp     dword ptr [nt!InitSafeBootMode],0x0
fffff800`0142358e 0f8504770000     jne     nt!KiDivide6432+0x580

...

nt!KiDivide6432+0x580:
fffff800`0142ac98 b001             mov     al,0x1
fffff800`0142ac9a 4881c4d8020000   add     rsp,0x2d8
fffff800`0142aca1 c3               ret


Once the safe mode check has passed, nt!KiInitializePatchGuard begins
the PatchGuard initialization by calculating the size of the INITKDBG
section in ntoskrnl.exe.  It accomplishes this by passing the address of
a symbol found within that section, nt!FsRtlUninitializeSmallMcb, to
nt!RtlPcToFileHeader.  This routine passes back the base address of nt
in an output parameter that is subsequently passed to
nt!RtlImageNtHeader.  This method returns a pointer to the image's
IMAGENTHEADERS structure.  From there, the virtual address of
nt!FsRtlUninitializeSmallMcb is calculated by subtracting the base
address of nt from it.  The calculated RVA is then passed to
nt!RtlSectionTableFromVirtualAddress which returns a pointer to the
image section that nt!FsRtlUninitializeSmallMcb resides in.  The
debugger output below shows what rax points to after obtaining the image
section structure:


kd> ? rax
Evaluate expression: -8796076244456 = fffff800`01000218
kd> dt nt!_IMAGE_SECTION_HEADER fffff800`01000218
+0x000 Name             : [8]  "INITKDBG"
+0x008 Misc             : <unnamed-tag>
+0x00c VirtualAddress   : 0x165000
+0x010 SizeOfRawData    : 0x2600
+0x014 PointerToRawData : 0x163a00
+0x018 PointerToRelocations : 0
+0x01c PointerToLinenumbers : 0
+0x020 NumberOfRelocations : 0
+0x022 NumberOfLinenumbers : 0
+0x024 Characteristics  : 0x68000020


The whole reason behind this initial image section lookup has to do with
one of the ways in which PatchGuard obfuscates and hides the code that
it executes.  In this case, code within the INITKDBG section will
eventually be copied into an allocated protection context that will be
used during the validation phase.  The reason that this is necessary
will be discussed in more detail later.

After collecting information about the INITKDBG image section, the
PatchGuard initialization routine performs the first of many
pseudo-random number generations.  This code can be seen throughout the
PatchGuard functions and has a form that is similar to the code shown
below:


fffff800`0142362d 0f31                 rdtsc
fffff800`0142362f 488bac24d8020000     mov     rbp,[rsp+0x2d8]
fffff800`01423637 48c1e220             shl     rdx,0x20
fffff800`0142363b 49bf0120000480001070 mov     r15,0x7010008004002001
fffff800`01423645 480bc2               or      rax,rdx
fffff800`01423648 488bcd               mov     rcx,rbp
fffff800`0142364b 4833c8               xor     rcx,rax
fffff800`0142364e 488d442478           lea     rax,[rsp+0x78]
fffff800`01423653 4833c8               xor     rcx,rax
fffff800`01423656 488bc1               mov     rax,rcx
fffff800`01423659 48c1c803             ror     rax,0x3
fffff800`0142365d 4833c8               xor     rcx,rax
fffff800`01423660 498bc7               mov     rax,r15
fffff800`01423663 48f7e1               mul     rcx
fffff800`01423666 4889442478           mov     [rsp+0x78],rax
fffff800`0142366b 488bca               mov     rcx,rdx
fffff800`0142366e 4889942488000000     mov     [rsp+0x88],rdx
fffff800`01423676 4833c8               xor     rcx,rax
fffff800`01423679 48b88fe3388ee3388ee3 mov     rax,0xe38e38e38e38e38f
fffff800`01423683 48f7e1               mul     rcx
fffff800`01423686 48c1ea03             shr     rdx,0x3
fffff800`0142368a 488d04d2             lea     rax,[rdx+rdx*8]
fffff800`0142368e 482bc8               sub     rcx,rax
fffff800`01423691 8bc1                 mov     eax,ecx


This pseudo-random number generator uses the rdtsc instruction as a seed
and then proceeds to perform various bitwise and multiplication
operations until the end result is produced in eax.  The result of this
first random number generator is used to index an array of pool tags
that are used for PatchGuard memory allocations. This is an example of
one of the many ways in which PatchGuard attempts to make it harder to
find its own internal data structures in memory. In this case, it adopts
a random legitimate pool tag in an effort to blend in with other memory
allocations. The code block below shows how the pool tag array is
indexed and where it can be found in memory:


fffff800`01423693 488d0d66c9bdff   lea     rcx,[nt]
fffff800`0142369a 448b848100044300 mov     r8d,[rcx+rax*4+0x430400]


In this case, the random number is stored in the rax register which is
used to index the array of pool tags found at nt+0x430400.  The fact
that the array is referenced indirectly might be seen as another attempt
at obfuscation in a bid to make what is occurring less obvious at a
glance.  If the pool tag array address is dumped in the debugger, all of
the pool tags that could possibly be used by PatchGuard can be seen:


lkd> db nt+0x430400
41 63 70 53 46 69 6c 65-49 70 46 49 49 72 70 20  AcpSFileIpFIIrp
4d 75 74 61 4e 74 46 73-4e 74 72 66 53 65 6d 61  MutaNtFsNtrfSema
54 43 50 63 00 00 00 00-10 3b 03 01 00 f8 ff ff  TCPc.....;......


After the fake pool tag has been selected from the array at random,
the PatchGuard initialization routine proceeds by allocating a random
amount of storage that is bounded at a minimum by the virtual size of
the INITKDBG section plus 0x1b8 and at a maximum by the minimum plus
0x7ff. The magic value 0x1b8 that is expressed in the minimum size is
actually the size of the data structure that is used by PatchGuard to
store context-specific protection information, as will be shown later.
The fake pool tag and the random size are then used to allocate storage
from the NonPagedPool as shown in the pseudo-code below:


Context = ExAllocatePoolWithTag(
    NonPagedPool,
    (InitKdbgSection->VirtualSize + 0x1b8) + (RandSize & 0x7ff),
    PoolTagArray[RandomPoolTagIndex]);


If the allocation of the context succeeds, the initialization routine
zeroes its contents and then starts initializing some of the structure's
attributes.  The context returned by the allocation will henceforth be
referred to as a structure of type PATCHGUARD_CONTEXT.  The first 0x48
bytes of the structure are actually composed of code that is copied from
the misleading symbol named nt!CmpAppendDllSection. This function is
actually used to decrypt the structure at runtime, as will be seen
later. After nt!CmpAppendDllSection is copied to the first 0x48 bytes of
the data structure, the initialization routine sets up a number of
function pointers that are stored within the structure.  The routines
that it stores the addresses of and the offsets within the PatchGuard
context data structure are shown below.


  +--------+-------------------------------------------+
  | Offset | Symbol                                    |
  +--------+-------------------------------------------+
  | 0x48   | nt!ExAcquireResourceSharedLite            |
  | 0x50   | nt!ExAllocatePoolWithTag                  |
  | 0x58   | nt!ExFreePool                             |  
  | 0x60   | nt!ExMapHandleToPointer                   |
  | 0x68   | nt!ExQueueWorkItem                        |
  | 0x70   | nt!ExReleaseResourceLite                  |
  | 0x78   | nt!ExUnlockHandleTableEntry               |
  | 0x80   | nt!ExAcquireGuardedMutex                  |
  | 0x88   | nt!ObDereferenceObjectEx                  |
  | 0x90   | nt!KeBugCheckEx                           |
  | 0x98   | nt!KeInitializeDpc                        |
  | 0xa0   | nt!KeLeaveCriticalRegion                  |
  | 0xa8   | nt!KeReleaseGuardedMutex                  |
  | 0xb0   | nt!ObDereferenceObjectEx2                 |
  | 0xb8   | nt!KeSetAffinityThread                    |
  | 0xc0   | nt!KeSetTimer                             |
  | 0xc8   | nt!RtlImageDirectoryEntryToData           |
  | 0xd0   | nt!RtlImageNtHeaders                      |
  | 0xd8   | nt!RtlLookupFunctionEntry                 |
  | 0xe0   | nt!RtlSectionTableFromVirtualAddress      |
  | 0xe8   | nt!KiOpPrefetchPatchCount                 |
  | 0xf0   | nt!KiProcessListHead                      |
  | 0xf8   | nt!KiProcessListLock                      |
  | 0x100  | nt!PsActiveProcessHead                    |
  | 0x108  | nt!PsLoadedModuleList                     |
  | 0x110  | nt!PsLoadedModuleResource                 |
  | 0x118  | nt!PspActiveProcessMutex                  |
  | 0x120  | nt!PspCidTable                            |
  +--------+-------------------------------------------+

          PATCHGUARD_CONTEXT function pointers


The reason that PatchGuard uses function pointers instead of calling the
symbols directly is most likely due to the relative addressing mode used
in x64.  Since the PatchGuard code runs dynamically from unpredictable
addresses, it would be impossible to use the relative addressing mode
without having to fix up instructions -- a task that would no doubt be
painful and not really worth the trouble.  The authors do not see any
particular advantage gained in terms of obfuscation by the use of
function pointers stored in the PatchGuard context structure.

After all of the function pointers have been set up, the initialization
routine proceeds by picking another random pool tag that is used for
subsequent allocations and stores it at offset 0x188 within the
PatchGuard context structure.  After that, two more random numbers are
generated, both of which are used later on during the encryption phase
of the structure.  One is used as a random number of rotate bits, the
other is used as an XOR seed.  The XOR seed is stored at offset 0x190
and the random rotate bits value is stored at offset 0x18c.

The next step taken by the initialization routine is to acquire the
number of bits that can be used to represent the virtual address space
by querying the processor via through the cpuid ExtendedAddressSize
(0x80000008) extended function.  The result is stored at offset 0x1b4
within the PatchGuard context structure.

Finally, the last major step before initializing the individual
protection sub-contexts is the copying of the contents of the INITKDBG
section to the allocated PatchGuard context structure.  The copy
operation looks something like the pseudo code below:


memmove(
    (PCHAR)PatchGuardContext + sizeof(PATCHGUARD_CONTEXT),
    NtImageBase + InitKdbgSection->VirtualAddress,
    InitKdbgSection->VirtualSize);


With the primary portions of the PatchGuard context structure
initialized, the next logical step is to initialize the sub-contexts
that are specific to the things that are actually being protected.

3.2) Protected Structure Initialization


The structures that PatchGuard protects are represented by individual
sub-context structures.  These structures are composed at the beginning
by the contents of the parent PatchGuard structure (PATCHGUARD_CONTEXT).
This includes the function pointers and other values assigned to the
parent.  The sub-contexts are identified by general types that provide
the validation routine with something to key off of.

This section will explain how each of the individual structures have
their protection sub-contexts initialized.  At the time of this writing,
the structures have their protection sub-contexts initialized in the
order described below:


    - System images
    - SSDT
    - GDT/IDT/MSRs
    - Debug routines


After all the sub-contexts have been initialized, the parent protection
context is XOR'd and a timer is initialized and set.  The purpose of
this timer, as will be shown, is to run the validation half of the
PatchGuard subsystem on the data that is collected.  Aside from the
specific protection sub-contexts listed in the following subsections, it
was observed by the authors that the routine that initializes the
PatchGuard subsystem also allocated sub-context structures of types that
could not be immediately discerned.  In particular, these types had the
sub-context identifiers of 0x4 and 0x5.

3.2.1) System Images


The protection of certain key kernel images is one of the more critical
aspects of PatchGuard's protection schemes.  If a driver were still able
to hook functions in nt, ndis, or any other key kernel components, then
PatchGuard would be mostly irrelevant.  In order to address this
concern, PatchGuard performs a set of operations that are intended to
ensure that system images cannot be tampered with.  The table in figure
shows which kernel images are currently protected by this scheme.

 
         +--------------+
         | Image Name   |
         +--------------+
         | ntoskrnl.exe |
         | hal.dll      |
         | ndis.sys     |
         +--------------+

      Protected kernel images


The approach taken to protect each of these images is the same.  To kick
things off, the address of a symbol that resides within the image is
passed to a PatchGuard sub-routine that will be referred to as
nt!PgCreateImageSubContext.  This routine is prototyped as shown below:


NTSTATUS PgCreateImageSubContext(
    IN PPATCHGUARD_CONTEXT ParentContext,
    IN LPVOID SymbolAddress);


For ntoskrnl.exe, the address of nt!KiFilterFiberContext is passed in as
the symbol address.  For hal.dll, the address of HalInitializeProcessor
is passed.  Finally, the address passed for ndis.sys is its entry point
address which is obtained through a call to nt!GetModuleEntryPoint.

Inside nt!PgCreateImageSubContext, the basic approach taken to protect
the images is through the generation of a few distinct PatchGuard
sub-contexts.  The first sub-context is designed to hold the checksum of
an individual image's sections, with a few exceptions. The second and
third sub-contexts hold the checksum of an image's Import Address Table
(IAT) and Import Directory, respectively.  These routines all make use
of a shared routine that is responsible for generating a protection
sub-context that holds the checksum for a block of memory using the
random XOR key and random rotate bits stored in the parent PatchGuard
context structure.  The prototype for this routine is shown below:


typedef struct BLOCK_CHECKSUM_STATE
{
    ULONG   Unknown;
    ULONG64 BaseAddress;
    ULONG   BlockSize;
    ULONG   Checksum;
} BLOCK_CHECKSUM_STATE, *PBLOCK_CHECKSUM_STATE;

PPATCHGUARD_SUB_CONTEXT PgCreateBlockChecksumSubContext(
    IN PPATCHGUARD_CONTEXT Context,
    IN ULONG Unknown,
    IN PVOID BlockAddress,
    IN ULONG BlockSize,
    IN ULONG SubContextSize,
    OUT PBLOCK_CHECKSUM_STATE ChecksumState OPTIONAL);


The block checksum sub-context stores the checksum state at the end of
the PATCHGUARDC_ONTEXT.  The checksum state is stored in a
BLOCK_CHECKSUM_STATE structure.  The Unknown attribute of the structure is
initialized to the Unknown parameter from
nt!PgCreateBlockChecksumSubContext.  The purpose of this field was not
deduced, but the value was set to zero during debugging.

The checksum algorithm used by the routine is fairly simple.  The
pseudo-code below shows how it works conceptually:


ULONG64 Checksum = Context->RandomHashXorSeed;
ULONG   Checksum32;

// Checksum 64-bit blocks
while (BlockSize >= sizeof(ULONG64))
{
    Checksum    ^= *(PULONG64)BaseAddress;
    Checksum     = RotateLeft(Checksum, Context->RandomHashRotateBits);
    BlockSize   -= sizeof(ULONG64);
    BaseAddress += sizeof(ULONG64);
}

// Checksum aligned blocks
while (BlockSize-- > 0)
{
    Checksum    ^= *(PUCHAR)BaseAddress;
    Checksum     = RotateLeft(Checksum, Context->RandomHashRotateBits);
    BaseAddress++;
}

Checksum32 = (ULONG)Checksum;

Checksum >>= 31;

do
{
    Checksum32  ^= (ULONG)Checksum;
    Checksum   >>= 31;
} while (Checksum);


The end result is that Checksum32 holds the checksum of the block which
is subsequently stored in the Checksum attribute of the checksum state
structure along with the original block size and block base address that
were passed to the function.

For the purpose of initializing the checksum of image sections,
nt!PgCreateImageSubContext calls into nt!PgCreateImageSectionSubContext
which is prototyped as:


PPATCHGUARD_SUB_CONTEXT PgCreateImageSectionSubContext(
    IN PPATCHGUARD_CONTEXT ParentContext,
    IN PVOID SymbolAddress,
    IN ULONG SubContextSize,
    IN PVOID ImageBase);


This routine first checks to see if nt!KiOpPrefetchPatchCount is zero.
If it is not, a block checksum context is created that does not cover
all of the sections in the image.  This could presumably be related to
detecting whether or not hot patches have been applied, but this has not
been confirmed. Otherwise, the function appears to enumerate the various
sections included in the supplied image, calculating the checksum across
each.  It appears to exclude checksums of sections named INIT, PAGEVRFY,
PAGESPEC, and PAGEKD.

To account for an image's Import Address Table and Import Directory,
nt!PgCreateImageSubContext calls nt!PgCreateBlockChecksumSubContext on
the directory entries for both, but only if the directory entries exist
and are valid for the supplied image.

3.2.2)  GDT/IDT


The protection of the Global Descriptor Table (GDT) and the Interrupt
Descriptor Table (IDT) is another important feature of PatchGuard.  The
GDT is used to describe memory segments that are used by the kernel.  It
is especially lucrative to malicious applications due to the fact that
modifying certain key GDT entries could lead to non-privileged,
user-mode applications being able to modify kernel memory.  The IDT is
also useful, both in a malicious context and in a legitimate context.
In some cases, third parties may wish to intercept certain hardware or
software interrupts before passing it off to the kernel.  Unless done
right, hooking IDT entries can be very dangerous due to the
considerations that have to be made when running in the context of an
interrupt request handler.

The actual implementation of GDT/IDT protection is accomplished through
the use of the nt!PgCreateBlockChecksumSubContext function which is
passed the contents of both descriptor tables.  Since the registers that
hold the GDT and IDT are relative to a given processor, PatchGuard
creates a separate context for each table on each individual processor.
To obtain the address of the GDT and the IDT for a given processor,
PatchGuard first uses nt!KeSetAffinityThread to ensure that it's running
on a specific processor.  After that, it makes a call to nt!KiGetGdtIdt
which stores the GDT and the IDT base addresses as output parameters as
shown in the prototype below:


VOID KiGetGdtIdt(
    OUT PVOID *Gdt,
    OUT PVOID *Idt);


The actual protection of the GDT and the IDT is done in the context of
two separate functions that have been labeled nt!PgCreateGdtSubContext
and PgCreateIdtSubContext.  These routines are prototyped as shown
below:


PPATCHGUARD_SUB_CONTEXT PgCreateGdtSubContext(
    IN PPATCHGUARD_CONTEXT ParentContext,
    IN UCHAR ProcessorNumber);


PPATCHGUARD_SUB_CONTEXT PgCreateIdtSubContext(
    IN PPATCHGUARD_CONTEXT ParentContext,
    IN UCHAR ProcessorNumber);


Both routines are called in the context of a loop that iterates across
all of the processors on the machine with respect to
nt!KeNumberProcessors.

3.2.3) SSDT


One of the areas most notorious for being hooked by third-party drivers
is the System Service Descriptor Table, also known as the SSDT.  This
table contains information about the service tables that are used by the
operating for dispatching system calls.  On Windows x64 kernels,
nt!KeServiceDescriptorTable conveys the address of the actual dispatch
table and the number of entries in the dispatch table for the native
system call interface.  In this case, the actual dispatch table is
stored as an array of relative offsets in nt!KiServiceTable.  The
offsets are relative to the array itself using relative addressing.  To
obtain the absolute address of system service routines, the following
approach can be used:


lkd> u dwo(nt!KiServiceTable)+nt!KiServiceTable L1
nt!NtMapUserPhysicalPagesScatter:
fffff800`013728b0 488bc4           mov     rax,rsp
lkd> u dwo(nt!KiServiceTable+4)+nt!KiServiceTable L1
nt!NtWaitForSingleObject:
fffff800`012b83a0 4c89442418       mov     [rsp+0x18],r8


The fact that the dispatch table now contains an array of relative
addresses is one hurdle that driver developers who intend to port system
call hooking code from 32-bit platforms to the x64 kernel will have to
overcome.  One solution to the relative address problem is fairly
simple.  There are plenty of places within the 2 GB of relative
addressable memory that a trampoline could be placed for a hook routine.
For instance, there is often alignment padding between symbols.  This
approach is rather hackish and it depends on the fact that PatchGuard is
forcibly disabled.  However, there are also other, more elegant
approaches to accomplishing this that require neither.

As far as protecting the system service table is concerned, PatchGuard
protects both the native system service dispatch table stored in
nt!KiServiceTable as well as the nt!KeServiceDescriptorTable structure
itself.  This is done by making use of the
nt!PgCreateBlockChecksumSubContext routine that was mentioned in the
section on system images ().  The following code shows how the block
checksum routine is called for both items:


PgCreateBlockChecksumSubContext(
    ParentContext,
    0,
    KeServiceDescriptorTable->DispatchTable, // KiServiceTable
    KiServiceLimit * sizeof(ULONG),
    0,
    NULL);

PgCreateBlockChecksumSubContext(
    ParentContext,
    0,
    &KeServiceDescriptorTable,
    0x20,
    0,
    NULL);


The reason the nt!KeServiceDescriptorTable structure is also
protected is to prevent the modification of the attribute that
points to the actual dispatch table.

3.2.4)  Processor MSRs


The latest and greatest processors have greatly improved the methods
through which user-mode to kernel-mode transitions are accomplished.
Prior to these enhancements, most operating systems, including Windows,
were forced to dedicate a soft-interrupt for exclusive use as a system
call vector.  Newer processors have a dedicated instruction set for
dispatching system calls, such as the syscall and sysenter instructions.
Part of the way in which these instructions work is by taking advantage
of a processor-defined model-specific register (MSR) that contains the
address of the routine that is intended to gain control in kernel-mode
when a system call is received.  On the x64 architecture, the MSR that
controls this value is named LSTAR which is short for Long System
Target-Address Register.  The code associated with this MSR is
0xc0000082.  During boot, the x64 kernel initializes this MSR to
nt!KiSystemCall64.


In order for Microsoft to prevent third parties from hooking system
calls by changing the value of the LSTAR MSR, PatchGuard creates a
protection sub-context of type 7 in order to cache the value of the MSR.
The routine that is responsible for accomplishing this has been labeled
PgCreateMsrSubContext and its prototype is shown below:


PPATCHGUARD_SUB_CONTEXT PgCreateMsrSubContext(
    IN PPATCHGUARD_CONTEXT ParentContext,
    IN UCHAR Processor);


Like the GDT/IDT protection, the LSTAR MSR value must be obtained on a
per-processor basis since MSR values are inherently stored on individual
processors.  To support this, the routine is called in the context of a
loop through all of the processors and is passed the processor
identifier that it is to read from.  In order to ensure that the MSR
value is obtained from the right processor, PatchGuard makes use of
nt!KeSetAffinityThread to cause the calling thread to run on the
appropriate processor.

3.2.5) Debug Routines


PatchGuard creates a special sub-context (type 6), that is used to
protect some internal routines that are used for debugging purposes by
the kernel. These routines, such as nt!KdpStub, are intended to be used
as a mechanism by which an attached debugger can handle an exception
prior to allowing the kernel to dispatch it.  bt!KdpStub is called
indirectly through the nt!KiDebugRoutine global variable from
nt!KiDispatchException.  The routine that initializes the protection
sub-context for these routines has been labeled
nt!PgCreateDebugRoutineSubContext and is prototyped as shown below:


PPATCHGUARD_SUB_CONTEXT PgCreateDebugRoutineSubContext(
    IN PPATCHGUARD_CONTEXT ParentContext);


It appears that the sub-context structure is initialized with pointers
to nt!KdpStub, nt!KdpTrap, and nt!KiDebugRoutine.  It seems that this
sub-context is intended to protect from a third-party driver modifying
the nt!KiDebugRoutine to point elsewhere.  There may be other intentions
as well.

3.3) Obfuscating the PatchGuard Contexts


In order to make it more challenging to locate the PatchGuard contexts
in memory, each context is XOR'd with a randomly generated 64-bit key.
This is accomplished by calling the function that has been labeled
nt!PgEncryptContext that inline XOR's the supplied context buffer and
then returns the XOR key that was used to encrypt it. This function is
prototyped as shown below:


ULONG64 PgEncryptContext(
    IN OUT PPATCHGUARD_CONTEXT Context);


After nt!KiInitializePatchGuard has initialized all of the individual
sub-contexts, the next thing that it does is encrypt the primary
PatchGuard context.  To accomplish this, it first makes a copy of the
context on the stack so that it can be referenced in plain-text after
being encrypted.  The reason the plain-text copy is needed is so that
the verification routine can be queued for execution, and in order to do
that it is necessary to reference some of the attributes of the context
structure.  This is discussed more in the following section.  After the
copy has been created, a call is made to nt!PgEncryptContext passing the
primary PatchGuard context as the first argument.  Once the verification
routine has been queued for execution, the plain-text copy is no longer
needed and is set back to zero in order to ensure that no reference is
left in the clear.  The pseudo code below illustrates this behavior:


PATCHGUARD_CONTEXT LocalCopy;
ULONG64 XorKey;

memmove(
    &LocalCopy,
    Context,
    sizeof(PATCHGUARD_CONTEXT)); // 0x1b8

XorKey = PgEncryptContext(
    Context);

... Use LocalCopy for verification routine queuing ...

memset(
    &LocalCopy,
    0,
    sizeof(LocalCopy));


3.4) Executing the PatchGuard Verification Routine


Gathering the checksums and caching critical structure values is great,
but it means absolutely nothing if there is no means by which it can be
validated.  To that effect, PatchGuard goes to great lengths to make the
execution of the validation routine as covert as possible.  This is
accomplished through the use of misdirection and obfuscation.

After all of the sub-contexts have been initialized, but prior to
encrypting the primary context, nt!KiInitializePatchGuard performs one
of its more critical operations.  In this phase, the routine that will
be indirectly used to handle the PatchGuard verification is selected at
random from an array of function pointers and is stored at offset 0x168
in the primary PatchGuard context. The functions found within the array
have a very special purpose that will be discussed in more detail later
in this section.  For now, earmark the fact that a verification routine
has been selected.

Following the selection of a verification routine, the primary
PatchGuard context is encrypted as described in the previous section.
After the encryption completes, a timer is initialized that makes use of
a sub-context that was allocated early on in the PatchGuard
initialization process by nt!KiInitializePatchGuard. The timer is
initialized through a call to nt!KeInitializeTimer where the pointer to
the timer structure that is passed in is actually part of the
sub-context structure allocated earlier. Immediately following the
initialized timer structure in memory at offset 0x88 is the word value
0x1131. When disassembled, these two bytes translate to a xor [rcx], edx
instruction. If one looks closely at the first two bytes of
nt!CmpAppendDllSection, one will see that its first instruction is
composed of exactly those two bytes. Though not important at this
juncture, it may be of use later.

With the timer structure initialized, PatchGuard begins the process
of queuing the timer for execution by calling a function that has been
labeled nt!PgInitializeTimer which is prototyped as shown below:


VOID PgInitializeTimer(
    IN PPATCHGUARD_CONTEXT Context,
    IN PVOID EncryptedContext,
    IN ULONG64 XorKey,
    IN ULONG UnknownZero);


Inside the nt!PgInitializeTimer routine, a few strange things occur.
First, a DPC is initialized that uses the randomly selected verification
routine described earlier in this section as the DeferredRoutine.  The
EncryptedContext pointer that is passed in as an argument is then XOR'd
with the XorKey argument to produce a completely bogus pointer that is
passed as the DeferredContext argument to nt!KeInitializeDpc.  The end
result is pseudo-code that looks something like this:


KeInitializeDpc(
    &Dpc,
    Context->TimerDpcRoutine,
    EncryptedContext ^ ~(XorKey << UnknownZero));


After the DPC has been initialized, a call is made to nt!KeSetTimer that
queues the DPC for execution.  The DueTime argument is randomly
generated as to make it harder to signature with a defined upper bound
in order to ensure that it is executed within a reasonable time frame.
After setting the timer, nt!PgInitializeTimer returns to the caller.

With the timer initialized and set to execute, nt!KiInitializePatchGuard
has completed its operation and returns to nt!KiFilterFiberContext.  The
divide error fault that caused the whole initialization process to start
is corrected and execution is restored back to the instruction following
the div in nt!KiDivide6432, thus allowing the kernel to boot as normal.

That's only half of the fun, though.  The real question now is how the
validation routine gets executed.  It seems obvious that it's related to
the DPC routine that was used when the timer was set, so the most
logical place to look is there.  Recalling from earlier in this section,
nt!KiInitializePatchGuard selected a validation routine address from an
array of routines at random. This array is found by looking at this
disassembly from the PatchGuard initialization routine:


nt!KiDivide6432+0xec3:
fffff800`01423e74 8bc1             mov     eax,ecx
fffff800`01423e76 488d0d83c1bdff   lea     rcx,[nt]
fffff800`01423e7d 488b84c128044300 mov     rax,[rcx+rax*8+0x430428]


Again, the same obfuscation technique that was used to hide the pool tag
array is used here.  By adding 0x430428 to the base address of nt, the
array of DPC routines is revealed:


lkd> dqs nt+0x430428 L3
fffff800`01430428  fffff800`01033b10 nt!KiScanReadyQueues
fffff800`01430430  fffff800`011010e0 nt!ExpTimeRefreshDpcRoutine
fffff800`01430438  fffff800`0101dd10 nt!ExpTimeZoneDpcRoutine


This tells us the possible permutations for DPC routines that PatchGuard
may use, but it doesn't tell us how this actually leads to the
validation of the protection contexts.  Logically, the next step is to
attempt to understand how one of these routines operates based on the
DeferredContext that is passed to is since it is known, from
nt!PgInitializeTimer, that the DeferredContext argument will point to
the PatchGuard context XOR'd with an encryption key.  Of the three,
routines, nt!ExpTimeRefreshDpcRoutine is the easiest to understand.  The
disassembly of the first few instructions of this function is shown
below:


lkd> u nt!ExpTimeRefreshDpcRoutine
nt!ExpTimeRefreshDpcRoutine:
fffff800`011010e0 48894c2408       mov     [rsp+0x8],rcx
fffff800`011010e5 4883ec68         sub     rsp,0x68
fffff800`011010e9 b801000000       mov     eax,0x1
fffff800`011010ee 0fc102           xadd    [rdx],eax
fffff800`011010f1 ffc0             inc     eax
fffff800`011010f3 83f801           cmp     eax,0x1


Deferred routines are prototyped as taking a pointer to the DPC that
they are associated with as the first argument and the DeferredContext
pointer as the second argument.  The x64 calling convention tells us
that this would equate to rcx pointing to the DPC structure and rdx
pointing to the DeferredContext pointer.  There's a problem though.  The
fourth instruction of the function attempts to perform an xadd on the
first portion of the DeferredContext.  As was stated earlier, the
DeferredContext that is passed to the DPC routine is the result of an
XOR operation with a pointer which products a completely bogus pointer.
This should mean that the box would crash immediately upon
de-referencing the pointer, right?  It's obvious that the answer is no,
and it's here that another case of misdirection is seen.

The fact of the matter is that nt!ExpTimeRefreshDpcRoutine,
nt!ExpTimeZoneDpcRoutine, and nt!KiScanReadyQueues are all perfectly
legitimate routines that have nothing directly to do with PatchGuard at
all.  Instead, they are used as an indirect means of executing the code
that does have something to do with PatchGuard.  The unique thing about
these three routines is that they all three de-reference their
DeferredContext pointer at some point as shown below:


lkd> u fffff800`01033b43 L1
nt!KiScanReadyQueues+0x33:
fffff800`01033b43 8b02             mov     eax,[rdx]
lkd> u fffff800`0101dd1e L1
nt!ExpTimeZoneDpcRoutine+0xe:
fffff800`0101dd1e 0fc102           xadd    [rdx],eax


When the DeferredContext operation occurs a General Protection Fault
exception is raised and is passed on to nt!KiGeneralProtectionFault.
This routine then eventually leads to the execution of the exception
handler that is associated with the routine that triggered the fault,
such as nt!ExpTimeRefreshDpcRoutine.  On x64, the exception handling
code is completely different than what most people are used to on
32-bit. Rather than functions registering exception handlers at runtime,
each function specifies its exception handlers at compile time in a way
that allows them to be looked up through a standardize API routine, like
nt!RtlLookupFunctionEntry.  This API routine returns information about
the function in the RUNTIMEFUNCTION structure which most importantly
includes unwind information.  The unwind information includes the
address of the exception handler, if any.  While this is mostly outside
of the scope of this document, one can determine the address of
nt!ExpTimeRefreshDpcRoutine's exception handler by doing the following
in the debugger:


lkd> .fnent nt!ExpTimeRefreshDpcRoutine
Debugger function entry 00000000`01cdaa4c for:
(fffff800`011010e0)   nt!ExpTimeRefreshDpcRoutine   |
(fffff800`011011d0)   nt!ExpCenturyDpcRoutine
Exact matches:
    nt!ExpTimeRefreshDpcRoutine = <no type information>

BeginAddress      = 00000000`001010e0
EndAddress        = 00000000`0010110d
UnwindInfoAddress = 00000000`00131274
lkd> u nt + dwo(nt + 00131277 + (by(nt + 00131276) * 2) + 13)
nt!ExpTimeRefreshDpcRoutine+0x40:
fffff800`01101120 8bc0             mov     eax,eax
fffff800`01101122 55               push    rbp
fffff800`01101123 4883ec30         sub     rsp,0x30
fffff800`01101127 488bea           mov     rbp,rdx
fffff800`0110112a 48894d50         mov     [rbp+0x50],rcx


Looking more closely at this exception handler, it can be seen that it
issues a call to nt!KeBugCheckEx under a certain condition with bug
check code 0x109.  This bug check code is what is used by PatchGuard to
indicate that a critical structure has been tampered with, so this is a
very good indication that this exception handler is at least either in
whole, or in part, associated with PatchGuard.

The exception handlers for each of the three routines are roughly
equivalent and perform the same operations.  If the DeferredContext has
not been tampered with unexpectedly then the exception handlers
eventually call into the protection context's copy of the code from
INITKDB, specifically the nt!FsRtlUninitializeSmallMcb.  This routine
calls into the symbol named nt!FsRtlMdlReadCompleteDevEx which is
actually what is responsible for calling the various sub-context
verification routines.

3.5) Reporting Verification Inconsistencies


In the event that PatchGuard detects that a critical structure has been
modified, it calls the code-copy version of the symbol named
nt!SdpCheckDll with parameters that will be subsequently passed to
nt!KeBugCheckEx via the function table stored in the PatchGuard context.
The purpose of nt!SdbpCheckDll is to zero out the stack and all of the
registers prior to the current frame before jumping to nt!KeBugCheckEx.
This is presumably done to attempt to make it impossible for a
third-party driver to detect and recover from the bug check report.  If
all of the checks go as planned and there are no inconsistencies, the
routine creates a new PatchGuard context and sets the timer again using
the same routine that was selected the first time.

4) Bypass Approaches


With the most critical aspects of how PatchGuard operates explained, the
next goal is to attempt to see if there are any ways in which the
protection mechanisms offered by it can be bypassed. This would entail
either disabling or tricking the validation routine.  While there are
many obvious approaches, such as the creation of a custom boot loader
that runs prior to PatchGuard initializing, or through the modification
of ntoskrnl.exe to completely exclude the initialization vector, the
approaches discussed in this chapter are intended to be usable in a
real-world environment without having to resort to intrusive operations
and without requiring a reboot of the machine. In fact, the primary goal
is to create a single standalone function, or a few functions, that can
be dropped into device drivers in a manner that allows them to just call
one routine to disable the PatchGuard protections so that the driver's
existing approaches for hooking critical structures can still be used.

It is important to note that some of the approaches listed here have not
been tested and are simply theoretical.  The ones that have been tested
will be indicated as such.  Prior to diving into the particular bypass
approaches, though, it is also important to consider general techniques
for disabling PatchGuard on the fly.  First, one must consider how the
validation routine is set up to run and what it depends on to accomplish
validation.  In this case, the validation routine is set to run in the
context of a timer that is associated with a DPC that runs from a system
worker thread that eventually leads to the calling of an exception
handler.  The DPC routine that is used is randomly selected from a small
pool of functions and the timer object is assigned a random DueTime in
an effort to make it harder to detect.

Aside from the validation vector, it is also known that when PatchGuard
encounters an inconsistency it will call nt!KeBugCheckEx with a specific
bug check code in an attempt to crash the system.  These tidbits of
understanding make it possible to consider a wide range of bypass
approaches.

4.1) Exception Handler Hooking


Since it is known that the validation routines indirectly depend on the
exception handlers associated with the three timer DPC routines to run
code, it stands to reason that it may be possible to change the behavior
of each exception handler to simply become a no-operation.  This would
mean that once the DPC routine executes and triggers the general
protection fault, the exception handler will get called and will simply
perform no operation rather than doing the validation checks.  This
approach has been tested and has been confirmed to work on the current
implementation of PatchGuard.

The approach taken to accomplish this is to first find the list of
routines that are known to be associated with PatchGuard.  As it stands
today, the list only contains three functions, but it may be the case
that the list will change in the future.  After locating the array of
routines, each routine's exception handler must be extracted and then
subsequently patched to return 0x1 and then return.  An example function
that implements this algorithm can be found below:


static CHAR CurrentFakePoolTagArray[] =
    "AcpSFileIpFIIrp MutaNtFsNtrfSemaTCPc";

NTSTATUS DisablePatchGuard() {
    UNICODE_STRING SymbolName;
    NTSTATUS       Status = STATUS_SUCCESS;
    PVOID *        DpcRoutines = NULL;
    PCHAR          NtBaseAddress = NULL;
    ULONG          Offset;

    RtlInitUnicodeString(
            &SymbolName,
            L"__C_specific_handler");

    do
    {
        //
        // Get the base address of nt
        //
        if (!RtlPcToFileHeader(
                MmGetSystemRoutineAddress(&SymbolName),
                (PCHAR *)&NtBaseAddress))
        {
            Status = STATUS_INVALID_IMAGE_FORMAT;
            break;
        }

        //
        // Search the image to find the first occurrence of:
        //
        //    "AcpSFileIpFIIrp MutaNtFsNtrfSemaTCPc"
        //
        // This is the fake tag pool array that is used to allocate protection
        // contexts.
        //
        __try
        {
            for (Offset = 0;
                 !DpcRoutines;
                 Offset += 4)
            {
                //
                // If we find a match for the fake pool tag array, the DPC routine
                // addresses will immediately follow.
                //
                if (memcmp(
                        NtBaseAddress + Offset,
                        CurrentFakePoolTagArray,
                        sizeof(CurrentFakePoolTagArray) - 1) == 0)
                    DpcRoutines = (PVOID *)(NtBaseAddress +
                            Offset + sizeof(CurrentFakePoolTagArray) + 3);
            }

        } __except(EXCEPTION_EXECUTE_HANDLER)
        {
            //
            // If an exception occurs, we failed to find it.  Time to bail out.
            //
            Status = GetExceptionCode();
            break;
        }

        DebugPrint(("DPC routine array found at %p.",
                DpcRoutines));

        //
        // Walk the DPC routine array.
        //
        for (Offset = 0;
             DpcRoutines[Offset] && NT_SUCCESS(Status);
             Offset++)
        {
            PRUNTIME_FUNCTION Function;
            ULONG64           ImageBase;
            PCHAR             UnwindBuffer;
            UCHAR             CodeCount;
            ULONG             HandlerOffset;
            PCHAR             HandlerAddress;
            PVOID             LockedAddress;
            PMDL              Mdl;

            //
            // If we find no function entry, then go on to the next entry.
            //
            if ((!(Function = RtlLookupFunctionEntry(
                    (ULONG64)DpcRoutines[Offset],
                    &ImageBase,
                    NULL))) ||
                (!Function->UnwindData))
            {
                Status = STATUS_INVALID_IMAGE_FORMAT;
                continue;
            }

            //
            // Grab the unwind exception handler address if we're able to find one.
            //
            UnwindBuffer  = (PCHAR)(ImageBase + Function->UnwindData);
            CodeCount     = UnwindBuffer[2];

            //
            // The handler offset is found within the unwind data that is specific
            // to the language in question.  Specifically, it's +0x10 bytes into
            // the structure not including the UNWIND_INFO structure itself and any
            // embedded codes (including padding).  The calculation below accounts
            // for all these and padding.
            //
            HandlerOffset = *(PULONG)((ULONG64)(UnwindBuffer + 3 + (CodeCount * 2) + 20) & ~3);

            //
            // Calculate the full address of the handler to patch.
            //
            HandlerAddress = (PCHAR)(ImageBase + HandlerOffset);

            DebugPrint(("Exception handler for %p found at %p (unwind %p).",
                    DpcRoutines[Offset],
                    HandlerAddress,
                    UnwindBuffer));

            //
            // Finally, patch the routine to simply return with 1.  We'll patch
            // with:
            //
            // 6A01 push byte 0x1
            // 58   pop eax
            // C3   ret
            //

            //
            // Allocate a memory descriptor for the handler's address.
            //
            if (!(Mdl = MmCreateMdl(
                    NULL,
                    (PVOID)HandlerAddress,
                    4)))
            {
                Status = STATUS_INSUFFICIENT_RESOURCES;
                continue;
            }

            //
            // Construct the Mdl and map the pages for kernel-mode access.
            //
            MmBuildMdlForNonPagedPool(
                    Mdl);

            if (!(LockedAddress = MmMapLockedPages(
                    Mdl,
                    KernelMode)))
            {
                IoFreeMdl(
                        Mdl);

                Status = STATUS_ACCESS_VIOLATION;
                continue;
            }

            //
            // Interlocked exchange the instructions we're overwriting with.
            //
            InterlockedExchange(
                    (PLONG)LockedAddress,
                    0xc358016a);

            //
            // Unmap and destroy the MDL
            //
            MmUnmapLockedPages(
                    LockedAddress,
                    Mdl);

            IoFreeMdl(
                    Mdl);
        }

    } while (0);

    return Status;
}


The benefits of this approach include the fact that it is small and
relatively simplistic.  It is also quite fault tolerant in the event
that something changes.  However, some of the cons include the fact that
it depends on the pool tag array being situated immediately prior to the
array of DPC routine addresses and it furthermore depends on the pool
tag array being a fixed value.  It's perfectly within the realm of
possibility that Microsoft will eliminate this assumption in the future.
For these reasons, it would be better to not use this approach in a
production driver, but it is at least suitable enough for a
demonstration.

In order for Microsoft to break this approach they would have to make
some of the assumptions made by it unreliable.  For instance, the array
of DPC routines could be moved to a location that is not immediately
after the array of pool tags.  This would mean that the routine would
have to hardcode or otherwise derive the array of DPC routines used by
PatchGuard.  Another option would be to split the pool tag array out
such that it isn't a condensed string that can be easily searched for.
In reality, the relative level of complexities involved in preventing
this approach from being reliable to implement are quite small.

4.2) KeBugCheckEx Hook


One of the unavoidable facts of PatchGuard's protection is that it has
to report validation inconsistencies in some manner.  In fact, the
manner in which it reports it has to entail shutting down the machine in
order to prevent third-party vendors from being able to continue running
code even after a patch has been detected. As it stands right now, the
approach taken to accomplish this is to issue a bug check with the
symbolic code of 0x109 via nt!KeBugCheckEx. This route was taken so that
the end-user would be aware of what had occurred and not be left in the
dark, literally, if their machine were to all of the sudden shut off or
reboot without any word of explanation.

The first idea the authors had when thinking about bypass techn
不再回忆从前,我已经生活在幸福当中。
wowocock
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7楼#
发布于:2007-03-01 19:47
在VISTA64下测试看看,一般不HOOK NTOS的一般问题不大,MS不可能保护每个驱动......
花开了,然后又会凋零,星星是璀璨的,可那光芒也会消失。在这样 一瞬间,人降生了,笑者,哭着,战斗,伤害,喜悦,悲伤憎恶,爱。一切都只是刹那间的邂逅,而最后都要归入死亡的永眠
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8楼#
发布于:2008-10-16 15:05
64位下的jmp [64_address]的操作码应该是FF 25,FF 15是CALL的操作码!
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9楼#
发布于:2008-10-19 05:25
Re:detours, x86 kernel hook 以及 x64 kernel hoo
这文章是转载的?而且是翻译的过来的?
好像有些地方说的不对吧..

detours x86的第二点和第三点缺陷是怎么回事情?

第二个部分怎么会跳到int3上去?
确实detours里面只有反编译器没有解释执行的功能.但是这足够了...
detours会修改前5个字节为一个jmp
jmp过去了以后再jmp回到原来的函数里面并不一定是第5个字节开始的地址
detours会分析前面5个字节里面的指令
以指令为单位进行修改.而不是只是修改5个字节
覆盖了的指令会被复制一份
在跳转到原始函数之前
被复制的那些指令先被执行
并且它也保证不会jmp到一条指令的中间
比如第二个例子

hook以前的代码如果是
old_func:
      nop
      nop
      nop
      nop                             ; 一共4个字节的nop
      xor eax,eax                ;这个行会占2个字节 指令代码是0x33 0xc0
      jz  skip_int3
      int 3
skip_int3:
      nop

hook以后的代码是
old_func:
    jmp hook_func       ; e9 xxxxxxxx
    nop                           ; 注意这里有一个字节的nop,这里也许是cc(int 3),也是原始的0xc0要看版本

hook_jmp:                 ; hook的代码执行完了会跳到这里来
    jz skip_int3
    int 3
skip_int3:
   nop

hook_func:
   pushad              ; 保存寄存器
   pushf
   [...........]
   popf
   popad                ; 恢复寄存器

;这里是复制的原来的指令.
   nop
   nop
   nop
   nop                    ; 4个nop
   xor eax,eax      ; 因为前面4个nop只有4个字节,而我们需要写5个字节所以这条指令也要复制
   jmp hook_jmp; 跳回去,注意这个jmp并不修改eflags,所以接下来的jz一样会跳过int3

如果你是想说开头5个字节里面有使用相对eip地址的指令
那么detours也是会去修改这些指令字节的

另外jeax是个什么指令?
能直接根据eax跳转?
我怎么记得只有ecx才有这种功能的?

假设你想说的jeax就是jz
那么
    xor eax,eax 是2个字节
    jz skip_int3 是2个字节
    int 3 是1个字节
skip_int3:
    nop
这里刚刚5个字节
这5个字节被替换成一个jmp
同时这5个字节将被复制到hook函数的末尾
看起来是这样的

  popad
  xor eax,eax
  jz adjust_addr
  int 3

adjust_addr:
  jmp skip_int3 ;这就是原来函数里面的int 3指令后面那条指令的地址

没问题...int 3是不会被执行的..

第三点这里是有问题.但是不是你描述的这样吧?
跳回到前5个字节的开头是没问题的.有问题的是跳回到这5个字节的中间

这样的才有问题
old_func:
     nop
error_addr:
    nop
    nop
    nop
    nop   ;这里开头5个nop会被修改成一个jmp

    [.....]
    jmp error_addr ;这里想要跳转到error_addr的地方.但这个地址是一条指令(被修改过的jmp)的中间
    [....]
    jmp old_func; 这里没问题..又会再执行一次hook的代码.不会有什么错误

另外...上面的例子里面有些pushad/popad这些指令
其实detours里面并没有这些指令
因为detours本来只是面向c的..
所以detours按照c的调用法则
再调用你的hook函数之前
并不为你保存eax,ecx,edx
而其余的ebx,esi,edi,ebp也是按照c的调用法则该由你来负责保存和恢复的
这里有个小问题就是fastcall使用ecx,edx来传递参数..
不过detours其实只是破坏了eax的值..
如果你去hook一个fastcall的函数..你需要保存恢复ecx和edx
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